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EdiUzuki
Free style illustrator.
Main art tools: Blender, Krita
Main game engine: Godot

Male

cloud gazer

Brazil

Joined on 9/2/19

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EdiUzuki's News

Posted by EdiUzuki - 6 days ago


Rendered in Godot, the ATV is on process of texturing at this moment with some others vehicles ...

iu_1178726_7617644.webp

"Another" Indie racing game coming out ?


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1

Posted by EdiUzuki - 2 weeks ago


Not gonna finish this, but i will keep it here because it looks cool and i wanna show to someone else... who's passing by ... maybe !

iu_1175454_7617644.webp

iu_1175455_7617644.png


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1

Posted by EdiUzuki - August 16th, 2023


Doing some "lowpoly" 3D modeling with Phobos and Deimos for the Paper Planet's contest.

iu_1053162_7617644.webp

Since i started texturing it, i will post a GIF for the models, along with the final illustration. I did something like this before, right here, but without GIFs.

... this is one of those moments when i (maybe you do it too) grab in the idea without thinking about the amount of work ahead to make the idea become a reality.


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Posted by EdiUzuki - August 8th, 2023


iu_1045895_7617644.gif

...And post some WIP ! ^-^


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3

Posted by EdiUzuki - April 17th, 2023


I din't knew about limited size for GIFs at posts, so im testing ... and looks like the limit is around 3 and 5 MB.

iu_950692_7617644.gif

Im gonna post a better version of this somewhere else, its just a doodle btw.

NO AI stuff, i modeled it on the old and great Blender, using its own engine eevee to render.


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3

Posted by EdiUzuki - December 10th, 2022


Secret Santa here we go !

Who's gonna suffer with my free draws this year ?! muhhuhahahaha

jokes*

Yeah, i am on it ! thats all !

The upgrade:

iu_833332_7617644.gif

(* ... or not ! )


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Posted by EdiUzuki - September 18th, 2022


iu_754152_7617644.gif

Thats it, just a hi and a doodle to get rid of my "almost one year old post" XD" !

Btw, i will participate of the Chenso Club contest this week too, only 2 days left and there is a lot of thing to clear and realocate, right now i am runing away of procastination as devil run from the cross ! :P


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2

Posted by EdiUzuki - October 14th, 2021


iu_446542_7617644.gif

I don't want to mess up my gallery with doodles, so i will let it here ! :P

thinking between flames or blood for the red fx...


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3

Posted by EdiUzuki - September 2nd, 2021


... In the shadows !

for a few more time !


I reached in a new point witch im struggling with the way i deal with colors and compositions, so i halted all illustrations i had prepared for the past few months.


But "ill be back" !


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1

Posted by EdiUzuki - February 4th, 2021


Square, square everywhere !!!


As you all can see, i had been on pixel stuff most of the time.

There is a few reasons for that decision.


  • 1 - i love it.


  • 2 - The limitations give me a different set of options while sketching, without make me worry about things that usually slow me down or even make me give up at finishing a illustration.

A example: Cleaning lines ... (this is something necessary with pixel draws too, but in a very low demand, since i don't use the most apreciated softwares in the moment which have clear line tools, like asesprite or pixelorama.).


  • 3 - Animating in sprites is just wonderfull, it help me to find out new poses for characters while improving silhouette,and other things for background compositions, without waste time looking for external references, and most of the time the full picture of a future pixel post appears in the early frames of animation's sketching, just like few example here, here, here, and here.


  • 4 - I'm not exposing it as i should but, im testing few concepts of designs for a future game project, and the most prominent until now is pixel design, i've even tested pixels in 3D models with Blender, and it looks great.


  • 5 - Did i already said that i love Pixels ?


  • 6 - As someone who grown up playing games since 8-bit era, its just look natural to follow the pixel way, this dosen't mean that i stoped with others concepts, even 3D illustrations must pop up at anythime too. I am not going more deep into it by the fact that im still in debt with some animated GIFs mentioned in my last post ! XD


  • 7 - PIXEL IS ART !


  • 8 - Pixel is one of the base pilar of Videogame's story ! With that said, in my conception, Videogame is the most complex and complete form of art. And art is what make me want go foward these days ! 


PT - BR:


Quadrado, quadrado em todos os lugares !!!


Como vocês podem ver, eu estive em coisas de pixel a maior parte do tempo.

Existem algumas razões para essa decisão.


  • 1 - eu amo isso.


  • 2 - As limitações me dão um conjunto diferente de opções de desenho, sem me preocupar com coisas que costumam me atrasar ou até mesmo me fazer desistir de terminar uma ilustração.

Um exemplo: Limpeza de linhas ... (isto é algo necessário também com desenho de pixel, mas com uma demanda muito baixa, já que não uso os softwares mais apreciados no momento que possuem ferramentas de linhas claras, como asesprite ou pixelorama.) .


  • 3 - Animar em sprites é simplesmente maravilhoso, me ajuda a descobrir novas poses para personagens enquanto melhora a silhueta, e outras coisas para composições de fundo, sem perder tempo procurando referências externas, e na maioria das vezes a imagem completa de um futuro pixel post aparece nos primeiros quadros do esboço da animação, assim como alguns exemplos aqui, aqui, aqui, e aqui.


  • 4 - Não estou expondo como deveria, mas estou testando alguns conceitos de designs para um futuro projeto de jogo, e o mais proeminente até agora é o design de pixels, eu até testei pixels em modelos 3D com o Blender, e parece ótimo.


  • 5 - Já disse que adoro Pixels?


  • 6 - Como alguém que cresceu jogando games desde a era dos 8 bits, parece natural seguir o caminho dos pixels, isso não significa que parei com outros conceitos, até mesmo ilustrações 3D devem aparecer a qualquer momento também. Não vou me aprofundar mais nisso pelo fato de ainda estar em débito com alguns GIFs animados mencionados no meu último post! XD


  • 7 - PIXEL É ARTE!


  • 8 - Pixel é um dos pilares da história do Videogame! Dito isso, na minha concepção, Videogame é a forma de arte mais complexa e completa. E arte é o que me faz querer seguir em frente hoje em dia!


Edi Uzuki.


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